Map Editor Compatibility
Downloading the Plugin
Project Configuration
Forge Game Data
FGD File Resource
Entity Class Definitions
Modifying Entities on Map Build
Default Entities
How Textures Work In FuncGodot
Automatic PBR Generation
Clip and Skip
The Origin Texture
WAD Files
Why Are My Textures Blurry!?
TrenchBroom
J.A.C.K.
NetRadiant Custom
Inverse Scale Factor
TrenchBroom Groups Hierarchy
Building
FuncGodot Local Config
FuncGodot FGD Resources
FuncGodot FGD File
FuncGodot FGD Entity Class
FuncGodot FGD Base Class
FuncGodot FGD Solid Class
FuncGodot FGD Point Class
FuncGodot FGD Model Point Class
Applying Key Values
Property Types
Choices
Bit Flags
TrenchBroom Game Config
TrenchBroom Tag
NetRadiant Custom Gamepack Config
NetRadiant Custom Shader
Naming Patterns
Why Not Worldspawn?
Runtime Map Building
Conditional Models in TrenchBroom
Godot and FuncGodot
TrenchBroom and Quake
J.A.C.K. and Half-Life
Useful Tools